

Yet it doesn't and was anything but straightforward. I was so looking forward for custom plugin like to supposedly (and actually work). Recreate the very laborious states system entirely from scratch in Unity and in its own timeline system.Re-enter manually ALL the typography within unity's button text tools.Create clickable triggers to make your design cohesive and interactive. Create interactive components, including elements with hover states and the ability to toggle. Create Canvas, buttons, panels, images, etc. Put together a high-fidelity design for a coffee subscription service in Adobe XD.Recreate the buttons and what not ~ into Unity.Manually import those PNGs into unity.

Manually exporting the assets from XD as PNG, WITHOUT ALL typography.It appears that at least for now - the manual arduous route is still the way to go for those who are still having problems (like myself). It is perhaps safe to conclude that none of the XD's prototyping and/or animated features will carry over at this stage * for now * considering the lapse of the communication / radio silence thus far for months, which is disappointing.

I am now seeing an import failed Version 0.9.8 is not supported.
